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Devblog 6: Animal breeding and a larger connected world

The July 10, 2023 announcement expands the test world and introduces animal breeding. The described Stable process pairs two adult animals of the same type and requires regular food and water, with a chance to produce a foal after several in-game days.

The Stable design presented with the first breeding system.

Support the animals before assigning work

Donkeys join the animal roster, and the Animal Mill can use their labour or be driven manually. The post also introduces early House Area and Local Exchange experiments. Those are historical designs rather than a guide to the later Silver economy. The breeding system itself was described as a foundation for further development.

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