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Anvil EmpiresAccount

Industry

Structures related to resource processing and production.

AnvilAnvil
Health
50
Decay starts after
1 hr
Decay duration
48 hr
BellowBellow
Health
50
Decay starts after
1 hr
Decay duration
48 hr
Drying RackDrying Rack
Health
25
Decay starts after
1 hr
Decay duration
24 hr
Farm FenceFarm Fence
Health
15
Decay starts after
1 hr
Decay duration
24 hr
Farm GateFarm Gate
Health
15
Decay starts after
1 hr
Decay duration
24 hr
Food TroughFood Trough
Health
30
Decay starts after
1 hr
Decay duration
24 hr
ForgeForge
Health
50
Decay starts after
1 hr
Decay duration
48 hr
FurnaceFurnace
Health
120
Decay starts after
1 hr
Decay duration
48 hr
Grain MillGrain Mill
Health
100
Decay starts after
1 hr
Decay duration
48 hr
Hen HouseHen HouseTier 1
Health
50
Decay starts after
1 hr
Decay duration
24 hr
Hen HouseHen HouseTier 2
Health
150
Decay starts after
1 hr
Decay duration
48 hr
Hen HouseHen HouseTier 3
Health
300
Decay starts after
1 hr
Decay duration
72 hr
Mining PlatformMining Platform
Health
30
Decay starts after
1 hr
Decay duration
24 hr
Mining StairsMining Stairs
Health
30
Decay starts after
1 hr
Decay duration
24 hr
Power Connection GearPower Connection Gear
Health
50
Decay starts after
1 hr
Decay duration
48 hr
Power Connection RopePower Connection Rope
Health
50
Decay starts after
1 hr
Decay duration
24 hr
Power MillPower Mill
Health
100
Decay starts after
1 hr
Decay duration
48 hr
Powered Handcrank AdapterPowered Handcrank Adapter
Health
100
Decay starts after
1 hr
Decay duration
48 hr
Powered Saw MillPowered Saw Mill
Health
50
Decay starts after
1 hr
Decay duration
48 hr
Quenching StationQuenching Station
Health
50
Decay starts after
1 hr
Decay duration
48 hr
SawbuckSawbuck
Health
30
Decay starts after
1 hr
Decay duration
48 hr
Smashing PlateSmashing Plate
Health
50
Decay starts after
1 hr
Decay duration
48 hr
StableStable
Health
100
Decay starts after
1 hr
Decay duration
48 hr
Stamp MillStamp Mill
Health
75
Decay starts after
1 hr
Decay duration
48 hr
Stone AnvilStone Anvil
Health
30
Decay starts after
1 hr
Decay duration
48 hr
Tilled FieldTilled Field
Health
180
TrapTrap
Trip HammerTrip Hammer
Health
50
Decay starts after
1 hr
Decay duration
48 hr
Wind MillWind Mill
Health
100
Decay starts after
1 hr
Decay duration
48 hr
Workshop Area (Tier 3)Workshop Area (Tier 3)
Health
800
Decay starts after
1 hr
Decay duration
72 hr