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Resource

Mireland Beech Tree (Stage 1)

Construction

Build in
Town Area, Small Camp Area, Large Camp Area
Placement
Natural ground, Deployed

Resource patches

Spawn intervals are not guaranteed return times. Reserves and local restrictions can delay new resources.

6 per spawn

Mireland Beech Tree (Stage 1)
Spawn interval
2 min
Active resource limit
6
Initial reserve
6
Patch radius
20 m
Minimum spacing
0.5 m
Reserve replenishment
10 min

Community

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